MacBreak

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How To Locate Missing Effects in Final Cut Pro X

By | September 7th, 2016|Final Cut Pro X, MacBreak|

In this episode of MacBreak Studio, Mark Spencer introduces you to the X-FX Handler application. This humble application is an incredible resource for tracking down and managing offline or missing effects in Final Cut Pro X.

How to Use the Tokyo Split Animator Plugin for FCP X

By | August 30th, 2016|Final Cut Pro X, MacBreak|

In this episode of MacBreak Studio, Steve introduces you to the Tokyo Split Animator. This exciting plugin allows you to create custom split screen animations in Final Cut Pro X faster than ever! You can check out the plugin at FxFactory.

How to Create Alternate Edits In Final Cut Pro With Roles

By | August 23rd, 2016|Final Cut Pro X, MacBreak|

In this week's episode, Steve demonstrates how to use Final Cut Pro X's Roles to create an alternate edit of a PSA he's been working on.

How to Create Animated 3D Bar Charts in Motion 5

By | August 17th, 2016|MacBreak, Motion|

In this episode of MacBreak Studio, Mark Spencer shows how you to quickly create animated 3D Charts using Motion 5.

Grading with the Tangent Ripple in Final Cut Pro X

By | August 2nd, 2016|Final Cut Pro X, MacBreak|

Steve Martin and Travis Richmond discuss using the Tangent Ripple Control Surface with Final Cut Pro X

3D Titles & Forced Projections in Motion 5

By | July 25th, 2016|MacBreak, Motion|

In this week's episode of MacBreak Studio, Mark Spencer shows you how to create a realistic 3D scene using a 2D image and some 3D text.

How to Create a Gobo in Motion 5

By | July 13th, 2016|MacBreak, Motion|

Mark creates a classy looking Gobo lighting effect using a 3D environment, lighting, and a mask in Motion 5.

How to Orbit Objects in Motion

By | July 5th, 2016|MacBreak, Motion|

Use the orbit behavior to make an object orbit in either 2D or 3D space in Motion

Creating an Independent Compound Clip in Final Cut Pro X

By | June 29th, 2016|Final Cut Pro X, MacBreak|

Learn a great trick for creating independent compound clips from already existing compound clips in Final Cut Pro X.