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Sound Editing & Mastering in Soundtrack Pro - iTunes Edition


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Sound Editing & Mastering in Soundtrack Pro

Get Control Over Your Soundtracks

Sound Editing and Mastering is a comprehensive and immersive tutorial covering all aspects of audio post production using Apple's Soundtrack Pro 2. Whether you're an editor working in Final Cut Pro needing to perform audio sweetening, or a dedicated sound mixer with experience using other audio workstations, this tutorial presents a complete picture on how to edit, process, mix and ultimately master your soundtracks for any delivery medium.

In this tutorial you will learn more than just the application. You'll learn how Soundtrack Pro fundamentally deals with audio which will help you determine which Soundtrack Pro project type is best suited for your workflow. You'll learn how to improve your dialogue tracks, work with effects and music, and repair audio problems encountered during the shoot. You'll learn how to record voice overs and Foley effects to picture as well as how to mix and master in both stereo and 5.1 surround. The running time on this tutorial is just under 5 hours and includes all the necessary projects and media files for following along in your own copy of Soundtrack Pro.

Now Available in iTunes

We chose iTunes as our online delivery vehicle for the simple reason that millions of Mac and PC users are already using it - every day - to play, organize, backup and sync their media files. We do not think you should have to download and install a proprietary media player just to watch our tutorials. In fact, our tutorials will be added to your iTunes library and be accessable in the same way your music, tv shows and podcasts are accessable right now.

How Does it Work?

We realize you may have a question or two, so we created a short FAQ (Frequently Asked Questions) page to answer them.

Click here for FAQ

 

Click here to view larger image

 

Get Sound Advice

For many video editors, working with sound can be intimidating. And with budgets and deadlines so tight, many picture editors do not have the luxury of hiring a dedicated sound editor and therefore have no recourse but to try hacking their soundtracks into something acceptable - or at the very least, useable. We make no claim that we can turn you into Walter Murch in 5 hours. However, we do claim to give you the basic tools and knowledge you need to help you approach the most common audio problems while dramatically improving the quality of your finished soundtracks.

As with all our tutorials, the focus of this training is project-based and not tool-based. We don't waste your time with needless explanations of software features that you will never use. The idea behind this tutorial is to give you real-world advice based around common real-world problems and solutions. And in the process, make you feel as at home working in Soundtrack Pro as you do working in Final Cut Pro. The tutorial is broken into 12 lessons grouped around common audio post production tasks. So you can see the scope of what's covered, we've included 10 excerpts from the lessons.

Watch Excerpts from the Tutorial

* QuickTime 7 required

Click here to watch Soundtrack Pro Workflows

Click here to watch Anatomy of a Shelving EQ

Click here to watch Repairing Phase Problems

Click here to watch Editing Sound Effects

Click here to watch Recording Foley Effects

Click here to watch Transposing Loops

Click here to watch Frequency Spectrum Editing

Click here to watch 5.1 File Mastering

Improve Your Dialogue

Sound editors more than anything else, are tasked with making the spoken word more intelligible while preventing it from getting lost in the mix. You'll work with filters such as Reduce Noise and Multiband EQs to remove hiss and rumble. You'll learn how to control an audio clips's dynamic range using Compressors. Also helpful is learning how to isolate specific frequencies and knock them out using the Frequency Selection Tool.

Design Your Sound

In Lesson 8, you'll work with the various tools Soundtrack Pro provides for editing sound effects. You'll learn how to manage your effects in the Bin, use the Multipoint Video HUD to spot your effects, and learn how to set up, record, and edit Foley effects.

Find Your Voice

For many sound editors, voice overs are the bread and butter of their work. In lesson 9 you'll learn how to do Multitake Recordings then quickly edit them using the Multitake Editor.

Make a Score

In Lesson 7 you'll work with Soundtrack Pro's sizeable music library as well as learn some music arranging principles to keep your songs from sounding "loopy".

Mix in Stereo & 5.1 Surround

Mixing is the balancing of all the various track elements such as dialogue, music and effects. Mixing also involves placing sounds in their appropriate aural spaces to create perspective and enhance realism. In the lesson on mixing, you'll learn the value of proper speaker monitoring and placement, how to work with the Mixer, manage and control your mix using Submixes and Busses, and how to output both a stereo and 5.1 mix.

Be a Conformist

In a traditional post workflow, editorial tasks are often split between a dedicated picture editor and a sound editor. Any changes introduced into the process can be potentially time consuming and costly. Fortunately, Soundtrack Pro has a feature called Conform, that makes this process more efficient and less prone to errors. In lesson 10, you'll learn how to use the Conform Tool to reconcile changes sent from the picture editor with your ongoing work in Soundtrack Pro.

Master the Possibilities

Mastering is the final stage in the process of creating your soundtracks. It involves outputting your final mix for your intended delivery format while ensuring all the audio is at the proper levels. In lesson 12 you'll learn how to read the digital meters, and learn what third-party hardware options you have for outputting your multitrack projects. Since no editor works in a vacuum, you'll also learn how to share your Soundtrack Pro projects with sound editors using other digital audio workstations.

 

These are just a few of the subjects this tutorial addresses. But there is more. A lot more. Check out the Table of Contents to see just how much stuff we packed into this training.

Watch on Apple TV

The movies that download into iTunes are formatted for HD playback on Apple TV. This means you can sync our tutorials with iTunes, then sit back on your sofa, remote in hand, and watch the tutorials on your Hi-Def monitor connected over DVI. The picture quality is stunning.

Who is this Tutorial for?

This tutorial is designed for anyone who wants to improve their soundtracks. The workflows presented in this tutorial are centered around Final Cut Pro, but editors using other systems such as AVID, and Premiere Pro can also benefit. Also, the tutorial assumes no prior knowledge of working with a Digital Audio Workstations such as Logic, ProTools or Cubase.

What's on this DVD-ROM?

The entire tutorial comprises 12 lessons with a running time of aproximately 5 hours. Each lesson can be viewed as a stand-alone module. However, because of the complex nature of this subject matter, we recommend watching each lesson in its entirety and in order. All lessons include chapter markers so you can go back and watch the sections you need to review. All the project files and media are included with this tutorial in case you want to follow along in your own copy of Soundtrack Pro 2.

About the Instuctor

Steve Marting is the founder of Ripple Training. He has been using and teaching Final Cut Pro since 1999. Steve is the creative force behind many of the Final Cut Studio QuickTours on Apple's site and he is a Lead Trainer on Final Cut Studio for Apple's Worldwide Training.

 

Table of Contents

Soundtrack Pro Fundamentals

  • Exploring the Interface
  • Customizing the Interface
  • Working with Multitrack Projects
  • The Video and Projects Tab
  • Navigating in the Timeline
  • Creating Cycle Regions
  • Working with Audio File Projects
  • Exploring Non-Destructive Editing
  • Working with Non-Native File Types

To Soundtrack Pro and Back

  • Sweetening & Finishing
  • Workflow Options
  • Sending an Audio File Project
  • Making Selections
  • Processing Your Audio
  • Replacing with Ambient Noise
  • Round Tripping
  • Application Switching
  • Updating Audio File Projects
  • Sending Multiple Audio File Projects
  • Working with Discreet Channels
  • Saving and Applying a Script
  • Sending to Scripts within Final Cut Pro
  • Sending a Multitrack Project
  • Adding Reference Markers
  • Exporting a Multitrack Project
  • Making Changes to Multitrack Projects

Multitrack Editing

  • Working with Tracks
  • The Tracks Tab
  • The Browser Tab
  • Moving Clips
  • The Multitrack Toolbar
  • Trimming Clips
  • Creating Cross Fades
  • The Fade Selector HUD
  • Creating Head and Tail Fades
  • Truncating Clips
  • Rolling Edits
  • Peak Detection
  • Working with Envelope Points
  • Timeslice Editing

Editing Audio Files

  • Editing in Place
  • Editing in the Waveform Editor
  • Saving Non-Native Sound Files
  • Applying a Process to Multiple Clips
  • Replace with Independent Audio File Project
  • Editing in the File Editor
  • Selecting Independent Channels
  • Copying and Pasting a Mix
  • Changing the Display Scale
  • Frequency Spectrum Editing
  • Understanding the Spectrum View
  • Using the Spectrum View HUD
  • Removing Unwanted Frequencies
  • Sample Editing
  • Audio Stretching
  • Making Zero Crossing Adjustments
  • Scrub Selecting

Processing Audio Files

  • Reducing Noise
  • What is EQ?
  • How Single Band EQs Work
  • Working with a high Pass Filter
  • The Anatomy of a Multiband EQ
  • How Shelving EQs Work
  • Reading a Spectrum Analyzer
  • Creating a Low Shelf EQ
  • Saving and Applying Presets
  • Lifting and Stamping
  • Understanding Dynamics
  • Compressing Music
  • Compressing Dialogue
  • The Anatomy of a Compressor
  • Putting it all Together
  • Action List Workflow
  • Comparing Actions
  • Flattening Actions
  • Normalizing Audio
  • Equalization Matching

Repairing Audio Files

  • Analyzing Audio
  • Removing Clicks and Pops
  • Repairing Phase Problems
  • Locating Silence
  • Analyzing Multiple Problems
  • Removing Power Line Hum
  • Identifying Clipped Signals
  • Fixing DC Offset

Editing Music

  • Managing Your Music and Effects Library
  • Sorting by Tags
  • Working with Looping Files
  • Wowrking with Non-Looping Files
  • Saving Favorites
  • Adding Content to Your Library
  • Arranging Music
  • Changing Tempo & Key
  • Making Your Songs Less Repetitive
  • Transposing Loops
  • Exporting Your Song
  • Editing Fixed Duration Music
  • Creating DVD Music Beds

Editing Sound Effects

  • Types of Effects
  • Housekeeping in the Bin
  • Locating & Removing Clips
  • Adding and Removing Unused Media from the Bin
  • Searching & Filtering the Bin
  • Working with Time & Beat Markers
  • Using the Multi-Point Video HUD
  • Shaping Your Sound Effects
  • Adding a Surround Compressor
  • Recording Foley Sound Effects
  • Using a Third-Party Input Device
  • Configuring the Recording Channels
  • Setting up for Multitake Recording
  • Recording Foley Effects
  • Editing Foley Effects

Editing Voice Over

  • Recording Single Takes
  • Punch In and Punch Out Recordings
  • Compensating for Latency
  • Recording Multiple Takes
  • Editing Multiple Takes
  • Adjusting Take Regions
  • Adjusting Transition Points
  • Working with a Guide Track
  • Adding More Takes
  • Creating the Composite Clip

Conforming

  • Working in Parallel
  • Sending the Revised Edit to Soundtrack Pro
  • Conforming Projects
  • The Conform Worklist
  • Viewing Clip Details
  • Analyzing the Data
  • Comparing Projects
  • Adjusting Clip Placement
  • Filtering, Sorting and Grouping Clips
  • Finishing

Mixing Multitrack Projects

  • Choosing Your Speakers
  • Placing Your Speakers
  • Surround Monitoring with Apogee's Ensemble
  • Arranging Your Tracks for the Mix
  • Exploring the Mixer
  • Working with Groups
  • Following the Signal Path
  • Working with Submixes
  • Outputting a Stereo & Surround Mix
  • Working with Sends & Busses
  • Adding a Space Designer Reverb
  • Altering the Effects Chain
  • Automating a Stereo Mix
  • Anatomy of the Surround Panning HUD
  • Automating a Surround Mix

Mastering Multitrack Projects

  • Reading the Digital Meters
  • Mixing to Mastering
  • Hardware Mastering Options
  • File Mastering Options
  • Exporting AAF Files
  • Exporting Multiple Mono Files
  • Exporting AC3 Files
  • Media Management
  • Reconnecting Media
Minumum System Requirements
  • MAC G5 1Ghz or better
  • MacOS X
  • A DVD ROM drive
  • 1 GB or more of RAM
  • SuperDrive for creating DVD backups
  • QuickTime 7.0 or above
  • Monitor Depth - Millions
  • 1280 x 800 screen size or better