Final Cut Pro X will often do a great job at syncing your audio and video angles with its built-in automation. On occasion however, it’s helpful to know how to jump into the Angle Editor to check sync and make quick adjustments.
Edit by the Numbers
Multicam Editing in Final Cut Pro is fast. It’s even faster when you use your keypad to cut to different angles in your Multicam clips. In this tutorial you’ll learn tons of ways to edit your Multicam projects more efficiently.
One-Step Color Correction
Color Correcting a Multicam clip is quick and painless if you know the steps. In this tutorial we show you how to apply corrections to entire angles, not just individual clips saving you a huge amount of time in post.
Multicam Editing in Final Cut Pro X was designed for users who are already fluent in Final Cut Pro X. As an intermediate level tutorial, it assumes you are comfortable with Final Cut Pro X’s user interface and the basics of working with Libraries. This tutorial is for users of Final Cut Pro X who want to improve their editing efficiency and skill set in Final Cut Pro X. Users who are new to Final Cut Pro X should purchase Final Cut Pro Core Training before working through this tutorial.
Software Version: This tutorial covers Final Cut Pro version 10.1 – 10.1.4
Run Time: 2 hours 15 minutes
Project Media: Media from 3 different productions: a simple 2-person music video shot with 3 iOS devices, a 5-piece band shot with multiple professional cameras, and a dramatic dialogue scene shot with a single RED Epic camera.
Mark Spencer is a bay-area based producer, editor, teacher and writer. Mark is also an Apple-certified instructor for Final Cut Pro X and Motion 5 and the author or coauthor of 5 books on Motion, including the Apple Pro Training Series Motion 5, all from Peachpit Press.Full Bio
Designed as a companion tutorial to our best-selling Warp Speed Editing in Final Cut Pro X, you’ll learn how to quickly create effects and dynamic visuals to enhance your story while creating maximum viewer impact.
Jump into the director’s chair as you set up 3D projects, then frame, sweep, dolly and create fluid camera movement throughout your scenes. Learn how to control the camera’s angle of view and focal plane to create cinematic depth of field effects.