- Learn to create digital dailies
- Grade with Color Wheels & Curves
- Improve Contrast & Dynamic Range
- Work with RAW and LOG footage
- Save Time Using Remote Grades
- Build Complex Grades Using Nodes
Color Grading in DaVinci Resolve 11/12
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DaVinci Resolve is the world’s most advanced color correction software and is used by colorists around the world to grade feature films, television shows, commercials, music videos, and much of the content you watch every day. In this tutorial taught by leading authority Alexis Van Hurkman, you’ll learn the entire process of color grading from start to finish.
You’ll begin by creating a database and setting up your project including an in-depth look at the various project settings to ensure your project is perfectly configured for the footage you are working with. Creating digital dailies is a big part of modern filmmaking and you’ll be guided through the steps for quickly grading your footage for client reviews or on-set playback.
Jumping into the Color Page, you’ll learn various approaches to grading by employing Resolve’s powerful Color Wheels and Curves Controls in conjunction with the video scopes to correct and improve your image’s contrast and dynamic range. You’ll understand the benefits of RAW workflow and how to pull hidden detail out of shadows and highlights. If you are working with LOG encoded footage, you’ll learn how LUTs (Look Up Tables) affect a Node and how to grade with and without a LUT applied.
Since time is money, you’ll get Alexis’ specific insights on how use Resolve’s Color Match palette and how to quickly apply grades across multiple clips using Remote Grades. Once the contrast and color balance are dialed in, you’ll begin exploring Resolve’s Secondaries palette for isolating your correction using HSL Qualifiers and Power Windows. Along the way you’ll learn advanced tracking techniques and how to deal with challenging footage that would confuse trackers in other applications.
Since working faster involves understanding Resolve’s Nodal approach to grading, you’ll learn how to quickly navigate the Node Editor; how to build various node structures; and how to combine, subtract and mix Keys to solve problems encountered during the shoot. For even more control, you’ll explore the Keyframe Editor for fine-tuning how your corrections are applied over time. Lastly, you’ll learn the steps for outputting your graded projects in various formats using the Deliver Page.
Color Grading in DaVinci Resolve 11/12 is the most comprehensive tutorial we have ever produced on this subject and is carefully broken into topic specific topics that can be searched in our Ripple Player.
Color Grading in DaVinci Resolve 11/12
* Indicates movies that have been updated for DaVinci Resolve 12. Download a pdf of the updated lessons.
1. Creating a Database*
- Getting Started
- The Log In Window
- Resolves Database Architecture
- The Database Manager
- Creating a Database
- Choosing a Database Type
- Updating a Database
- Backing up a Database
- Resolve 12 Changes to the Database Manager and Users
- Resolve vs Resolve Studio
- Enabling Multi-User Login
- Managing Databases
- Searching the Project Manager
2. Creating Users
- Database/User Hierarchy
- Admin & Guest Users
- Creating a User
- Logging In
- The Project Manager
- Project Folders
- Creating Project Folders
- Moving Projects Between Folders
- Show/Hide Group Projects
- Deleting Projects
- Exporting Projects
- Importing Projects
- Creating & Opening Untitled Projects
- Creating a New Project
3. Setting Up Your Project
- The Preferences Panel
- System Overview
- Media Storage Options
- Video I/O and GPU Options
- Control Panel Options
- Advanced Options
4. Project Settings*
- Project Settings Overview
- Project Settings Options
- General Options
- Setting up Cache Frames
- Autosave
- Keyboard Mapping
- Setting Timeline Resolution
- Video Monitoring Options
- Conform Options
- Mixed Frame Rate Options
- Project Setting Presets
5. Quick Tour of the Resolve UI*
- Resolve 12 Changes to the User Interface
- User Interface Changes
- The UI Toolbar
- Responsive UI
- Project Manager and Settings Button
- Changes to the Project Settings Window
- Menu Changes
- The Workspace Menu
6. Dailies Workflow Example*
- Importing Media
- Adding Clips to the Timeline
- Creating Multiple Timelines
- Color Grading all Timeline Clips
- Adding a Data Burn In
- Rendering Media for Delivery
- Resolve 12 Changes to the Media Page
- New Favorites Panel
- Adding Media to Favorites
- Removing Items from Favorites
- Smart Bins
7. Importing, Relinking, & Scene Detection
- Re-Linking Media in an Existing Project
- Automatically Re-Linking Media from XML
- Manually Relinking Media
- Importing with Scene Detect
- Eliminating False Scene Cuts
- Marker 31
8. Understanding the Color Page*
- The Viewer
- The Gallery Pane
- The Node Editor
- Color Page Controls & Palettes
- The Keyframe Editor
- The Color Page Timeline
- Changing the Timeline Thumbnails
- Clip & System Information
- Clip Details
- Markers in the Timeline
- Flagging Clips
- Resolve 12 Changes to the Color Page
- UI Toolbar
- New Viewing Modes
- Enhanced Viewing Mode
- Toggle Display Mode
- Simplified User Layouts
- The Info Palette
- Viewing Mode Button Options
- Color Wheel Palette Changes
- Mini Timeline Changes
- Toolbar Changes and Relocations
- Filtering Control Locations
9. Filtering & Sorting the Thumbnail Timeline
- Filtering the Thumbnail Timeline
- Filtering to Show Flagged Clips
- Filtering Graded & Ungraded Clips
- Other Filtering Options
- Sorting by A Mode and C Mode
10. Badges
- Tracking Badges
- Version Badges
- Switching from Version to Format Display
11. Working with your Project in Lightbox Mode
- Grouping Clips Together
- Color Grading Within the Lightbox
- Using Undo and Redo
12. Color Page Controls – Part 1
- Player Controls on the Color Page Player
- Using the Timecode Displays
- Showing Handles with the Unmix Control
- Showing Handles with the View Option
13. Color Page Controls – Part 2
- The Eyedropper Tool
- Displaying and Hiding the Power Window
- Changing the Display Mode
- Using the Highlight Modes
- Timeline Selector
14. Color Page Controls – Part 3
- Customizing the Color Page
- Toggling Display Mode in the Node Editor
- Resizing the UI Panels
- Using the Memory Slots
- Switching to the Mini-Timeline
- Expanding the Keyframe Editor
- Showing the Album List
- Gallery Display Options
- Enhanced, Full Screen, and Cinema Viewer Modes
- Keyboard Shortcuts for the Viewers
- Resetting the UI Layout
- Enabling Dual Screen Layouts
- Minimizing to a Window Frame
15. Color Page Controls – Part 4
- Showing Scopes
- Scopes Overview
- Customizing the Scopes
16. Grading Techniques
- The Node Editor
- Adjusting the Node Editor
- Understanding Node Trees
17. Adjusting Contrast – Part 1
- Showing the Video Scopes
- The Color Wheels & Primaries Palette
- The Offset Control
- Using RGB Contrast Controls
- Adjusting the Y (Luma) Channel
- Resetting Specific Adjustments
18. Adjusting Contrast – Part 2
- Contrast Control vs RGB Contrast Controls
- The Pivot Control
- Corresponding Controls on a Control Surface
19. Adjusting Contrast – Part 3*
- The Gamma Adjustment (TOD Adjustment)
- Using the Curves
- Ganged Curves
- The Limitations of Curves
- Recommended Workflow
- Manipulating Curves Using a DaVinci Control Surface
- Fixing Un-Ganged Curves
20. Making Color Balance Adjustments – Part 1
- Adjusting Color Before Contrast
- The Color Wheel Palette
- Using the Offset Color Wheel
- Understanding the Effects of the Color Wheels
- Making Practical Adjustments with the Color Wheels
- Adjusting Color with a Modifier Key
- Making Single Control Adjustments
- Combining Color Controls
- Understanding the Link between Primaries & Color Wheels
- Adjusting Primaries with a Control Surface
- Using the Primaries RGB Controls
21. Making Color Balance Adjustments – Part 2
- Making a Neutral Grade
- Warming up Your Shot
- Disabling Your Grade
- YRGB Processing
- Using the Lum Mix Control
- Changing the Default Lum Mix Amount
- The Automatic Color Balance Control
- Changing Control Panel Settings
22. Matching Color Balance
- Using the Hue Control
- Making a Secondary Adjustment with Hue
- The Primaries Offset
- Changing Printer Point Settings
23. Log Color Grading
- What is Log
- Using LUTs
- How LUTs Affect a Node
- Using the Log Controls
- The Log Offset Control
- Grading Log Footage
24. Grading Log Footage Without LUTs
- Creating Your own Contrast Adjustment
- Creating an S Curve
- Adjusting Color with the Log Controls
25. Using Log Controls on Non-Log Footage
- Using Log Controls Stylistically
- Performing Targeted Adjustments
26. The RGB Mixer
- Correcting Color with the RGB Sliders
- Color Channel Switching
- Using the Monochrome Setting in the RGB Mixer
- Turning Off Preserve Luminance
- Fixing an Isolated Section of an Image
27. Working with Camera Raw Media
- Adding Camera Raw Footage to Your Project
- Debayering Your Footage
- Choosing CinemaDNG Settings
- Debayering Red
- Overriding Debayer Settings on Individual Clips
- Working in the Camera Raw Palette
- Saving Raw Settings to Different Versions
- Copying Camera Raw Settings to Other Clips
- Camera Raw Setting in Relation to the Node Tree
28. Working in the Color Match Palette
- Choosing Different Color Charts
- Changing the Default Handle Length
- Sampling Color Charts
- Choosing Your Color Match Settings
- Color Match Adjustments
- Using the Target Color Temp Control
- Sharpening and Softening with the Color Match Palette
29. The Curve Palette*
- Gigantor Mode in the Curves Palette
- Extra Controls with a Control Surface
- Using the Curves to Correct Color
- Deleting Points and Resetting Curves
- Understanding Lum Mix with Curves
- Locking Curves in Place
- Adjusting a Tonal Range with the Curves
- Using the Curves Intensity Slider
30. The YS Effect Sliders*
- Inverting Your Shots with the YS Effect Sliders
- Adding Nodes for Secondary Correction with Curves
- Resolve 12 Changes to the Curves Palette
- White and Black Point Adjustment
- Adjusting Color Channels
- Working with Unified Channels
- Copying One Channel to Another
- Viewing a Reference Curve
- Working with Editable Splines
- Working with Preset Curve Points
- Soft Clip Control Changes
- Other Curve Adjustment Controls
31. Soft Clipping in DaVinci
- Switching Curve Modes
- Using the Soft Clip Curve Mode
- Single Color Channel Softening
- Using the Soft Clip Curve on a Separate Node
32. Hard Clipping in DaVinci
- How DaVinci Resolve Keeps Image Data
- Things that DO Clip in DaVinci Resolve
- Hard Clipping Controls in the Soft Clip Curve
- Hard Clipping with LUTs
- Hue Curves
- Soft Clipping in the Timeline Mode
33. Adjusting Curves – Part 1
- Generating a Timeline Wide LUT
- More Curvy Goodness
- Hue vs Hue Curves
- Hue vs Sat Curves
- Auto Color Range Selectors
34. Adjusting Curves – Part 2
- Lum Vs Sat & Sat Vs Sat Curves
- Understanding the Lum Vs Sat Curve
35. Adjusting Curves – Part 3
- Sat Vs Sat Curve
36. Saturation for Broadcast
- Broadcast Safe Settings
37. Secondary Adjustments with the HLS Qualifier*
- Using the HSL Qualifier
- Color Keying with Qualifiers
- Adjusting the Width of the Hue Control
- Hue, Saturation, and Luminance Parameters
- Adjusting Low and High Parameters
- Adjusting the Soft Control
- Resolve 12 Changes to the HLS Qualifier
- Color Coded Input and Outputs
- Creating Samples with the 3D Keyer
- Using Despill to Clean up the Key
- Using a Window for a Garbage Matte
- Connecting a Key to an RGB Input & Vice Versa
- Using Curves to Improve Key
38. Fine Tuning a Qualifier Key with Matte Finesse Controls
- Quick Key vs a High Quality Key
- Matte Finesse Controls
- Using the Denoise Control
- Black Clip & White Clip Controls
- Blur Radius and In/Out Ratio
- Color Range & Softness Controls
39. Using the Different Highlight Modes
- Highlight Mode Shortcuts
- Split Screen Highlight Modes
- Using Individual Qualifiers
40. Using the Qualifier in RGB & Luma Mode
- Using the Qualifier in Luma Mode
- Luma Control: Selectively Tinting Highlights
- Luma Control: Pulling a Highlight Shadow Split
41. Using Nodes & Presets
- Connecting Outside Nodes by Key Data
- Inverting the Qualifier Key
- Using Color Presets in the Qualifier
- Isolating Color with the Presets
- Desaturating Highlights and Shadows with the Presets
42. Applying Power Windows*
- The Window Palette
- Applying a Window
- Adjusting Windows with the Transform Parameters
- Performing an Isolated Adjustment
- Inverting a Window
- Viewing the Key with the Highlight Control
- Choosing OSC View Options
- Creating Nodes with Windows
- Applying Multiple Windows to a Node
- Adjusting Multiple Window Interaction
- Resetting & Deleting Windows
- VO Reference End of lesson 43
43. Choosing the Right Power Window*
- The Linear Power Window
- The Polygonal Window
- Applying Softness to a Window
- The Power Curve Window
- Drawing a Power Curve
- Deleting & Adding Control Points
- The Gradient Power Window
- Performing Isolated Corrections with Multiple Windows
- Creating a Softness Window
- Intersecting Windows
- Combining Windows in Different Ways
- Resolve 12 Changes to the Window Palette
- Selecting Overlapping Windows
- Convert to Bezier Command
44. Tracking Power Windows*
- Ramifications of Using Windows
- Tracking a Power Window
- Creating Window Presets
- Applying Window Presets
- Adjusting a Tracked Window
45. Advanced Tracking Techniques – Part 1*
- Choosing Alternate Tracking Points
- Working Around Tracking Occlusions
- Using Interactive Mode
- Deleting Tracking Points
- Choosing How Tracking is Analyzed
- Using Frame Mode
- Resolve 12 Changes to Frame Mode
- Manipulating Keyframes
46. Advanced Tracking Techniques – Part 2*
- Using Keyframes & Tracking
- Masking Out a Tracked Shape
- Isolating Qualifications with Windows
- Tracking Multiple Windows
- Copying Track Data
- Naming Individual Windows
- Manual Tracking
- Using the Show Track Option
- Tracking With Handles
- Resolve 12 Changes to the Tracking Palette
- Perspective 3D Option
- Altering Window Placement After Track
- How the Tracker Handles Occlusions
- Working in Clip Mode
- Finessing the Track
- Clip Mode vs. Frame Mode
47. Blur Palette & Color Spaces*
- Using the Radius and H/V Ratio Controls to Affect RGB
- Changing Color Spaces in the Node Editor
- Isolating Luma in the YUV, HSL, or LAB Color Space
- Using Palette Controls on Alternate Color Channels
- Using the Curves Palette on Alternate Color Spaces
- Disabling Color Channels in Color Spaces
- Resolve 12 Changes to the Curves Palette
- Working with Unified Channels
48. Creating Effects in the Blur Palette
- Creating a Depth of Field Look
- Isolated Blurring in a Window with Tracking
- Focusing Attention with Isolated Sharpening
- Using Sharpen Mode Controls in the Blur Palette
- Controlling Sharpen Effects with Level, Coring Softness, & Scaling
- Sharpening in Mist Mode
- Using Mist to Selectively Soften
- Sharpening and Blurring with the Midtone Detail Control
49. The Motion Effects Palette
- Noise Reduction & Motion Blur Controls
- Temporal Noise Reduction
- Spatial Noise Reduction
- Reducing Noise with the Luma & Chroma Thresholds
- Using the Motion Blur Effect on Moving Objects
- Blending Noise Reduction
50. Using OpenFX in DaVinci Resolve
- The OpenFX Panel
- Adjusting OpenFX Settings on an Effect
- Using OpenFX Transitions and Generators in the Effects Library
- Limiting OpenFX with Secondary Correction Controls
51. Compositing Effects in the Color Page*
- Setting up a Composite Project in the Editing Timeline
- Keying a Green Screen
- Creating Transparency with OpenFX
- Creating Transparency with DaVinci Keying Tools
- Resolve 12 Changes to the Keyer
- Color Coded Input and Outputs
- Creating Samples with the 3D Keyer
- Using Despill to Clean up the Key
- Adding a Parallel Node
- Adding a Key Mixer Node
- Working in the Key Palette
52. Keyframing with Mattes
- Transforming External Mattes with the Key Palette
53. Using Mattes to Add Texture
- Using a Layer Mixer Node to Combine Clips
- Applying a Matte Effect to the Entire Timeline
- Color Correcting the Output of an External Matte
- Compositing a Superimposed Clip as a Layer
54. Choosing your Project Sizing Settings
- Timeline Resolution
- Pixel Aspect Ratio
- Video Monitoring
- The Image Scaling Panel
- Resize Filters
- Anti-alias Edges
- Debayer Quality
55. Sizing in DaVinci Resolve – Part 1
- Input Scaling Preset Options
- Output Scaling Preset Options
- Outputting Multiple Jobs with Different Resolution
- What DaVinci Does with Mis-Matched Resolution
56. Sizing in DaVinci Resolve – Part 2*
- Overriding the Project Scaling Settings Clip by Clip
- Relation Between the Edit Page & Color Page Sizing Controls
- The Sizing Palette in the Color Page
- Sizing Presets
- Output Sizing in the Color Page
- Blanking Controls
- Making a Widescreen Look
- The Clip Attributes Window
- Resolve 12 Changes to Blanking
- Pitch and Yaw Controls
- New Blanking Options
57. DaVinci Resolve’s Stabilizer
- Using the Zoom Checkbox
58. Burning Data into the Video
- Using the Data Burn In Palette
- Saving a Custom Preset for your Window Burn
- Burning Text by Clip Instead of Project
- Window Burn Options
- Including Window Burns During Delivery
59. Comparing & Matching Split Screen*
- Resetting All Grades & Nodes
- Comparing with the Up & Down Arrows
- Comparing with Split Screen Mode
- Selected Clips Split Screen
- Adding Multiple Shots to the Split Screen
- Turning off Outline
- Neighbor Clips Split Screen
- Gallery Grades Split Screen
- Comparing Versions with Split Screen
- Resolve 12 Changes to Shot Matching
- Setting up a Match Operation
- Analyzing Shot Match in the Scopes
- Choosing a Shot to Match To
- The Goal Behind Match Shot
- Making Grade Adjustments to Matched Shots
- How Nodes & Shot Match Work Together
60. Grading Techniques in Lightbox
- Enabling Lightbox
- Matching Grades
- Filtering Clips in Lightbox
- Outputting Lightbox to Your Hero Display
61. Working with Stills – Part 1
- Saving Stills
- Turning On Image Wipe
- Different Wipe Views
- Wiping Against a Clip in the Timeline
- Wiping Against Offline Media
- Working with Stills
- Organizing Stills
62. Working with Stills – Part 2
- Importing & Exporting Stills
- Organizing with Albums
- Power Grades
- The Gallery Window
- Copying Stills Across Databases
- DaVinci Resolve Looks
- Hiding the Gallery
- Grab All Stills
- Searching for Stills
63. Navigating in the Node Editor*
- Creating Room Within the Node Editor
- Removing and Adding Nodes
- Enabling & Disabling Current Node
- Enabling & Disabling All Nodes
- Creating Node Versions
- Bypass All Grades Control
- Rearranging Nodes
- Node Numbering
- Resolve 12 Changes to the Node Editor
- Creating Compound Nodes
- Editing the Contents of a Compound Node
- Saving the Compound Effect as a Still
- Cleaning Up the Node Graph
64. Controlling Nodes
- Adjusting Node Output with the Gain Control
- Labelling Nodes
- Resetting Nodes
- Restoring Nodes by Using Original Memory
- Testing a Look with Preview Memory
65. Standard Node Structures
- 1st Node Example
- 2nd Node Example
- 3rd Node Example
- Using Nodes to Organize & Keep Adjustments Separate
66. Using Smart Cache
- Using Smart Cache
- Force Caching Clips
- Defining Cache Format
- Additional Cache Options
- Source, Node, & Sequence Caching
- Using Cached Files When Delivering
- User Defined Caching
- Deleting Render Cache
67. Additional Node Structures
- Inputs & Outputs on the Node
- Adding a Corrector Node
- Feeding a Key Forward to a Different Node
- Creating a False Skin Tone Effect
- Pre-Processing for a Cleaner Key
68. Combining & Subtracting Keys
- Combining Multiple Keys Together
- Using a Key Mixer Node to Combine Keys
- Using a Key Mixer Node to Subtract a Key
- Masking with the Input Link
- Adding Inputs to a Node
69. Using an External Matte to Feed a Key
- Adding an Outside Node to Key Outside the Matte
- Matte Node Outputs
70. Using Parallel Nodes
- Viewing Just the Selected Node with the Highlight Display
- Blending Parallel Keys
71. Using Layer Mixer Nodes
- Morphing the Parallel Node into a Layer Mixer Node
- Blending Two Nodes Together with the Layer Mixer
- Preserving Elements with the Layer Mixer
72. Splitter Combiner Node Structures
- Node Sizing
- Re-aligning Color Channels
- How Curves Work in Splitter Combiner Nodes
73. Using Node Sizing to Digitally Paint
- Using Node Sizing to Digitally Clone
74. Local & Remote Version Techniques – Part 1
- Creating a Duplicate Timeline
- Creating Grade Versions
- Local Vs Remote Version
- Local Grade Versions
- Enabling and Setting up a Master Timeline
75. Local & Remote Version Techniques – Part 2
- Using Remote Grades
- Remote Grading on Linked Clips
- Using Remote Grading Versions
- Resetting Back to Local Grades from Remote Grades
76. Local & Remote Version Techniques – Part 3
- Switching between Local & Remote Grade on a Single Clip
- Setting Remote Versions as the Default
- Copying Remote Grade Versions to Local Versions
- Duplicating a Remote Grade Version into a New Version
- Remote Version Options
77. Copying Node Settings
- Copying & Pasting Node Settings
- Copying a Piece of a Grade with Stills
78. Copying the Entire Grade
- Copying Grades with the Middle Mouse Button
- Applying Grades from Prior Clips
- Applying Grades by Right Clicking Stills
- Selectively Copy Grades with Keyframes Editor
79. Copy Grade Preserve Options
80. Append Node Graph from Stills
81. Using Memories
- Creating Memories from Saved Stills
82. Using Timeline Mode in Nodes
- Using Timeline Mode for Dailies
- Copying an Effect or Filter to the Timeline
- Timeline Node for Legalization and Highlight Protection
83. Group Grading*
- Pre-Clip Adjustments
- Post-Clip Adjustments
- Alternate Way to Group Clips Together
- Removing or Assigning a Clip to a Group
- Stills Copy Grades based on the Node Mode
- Only Clip Mode Can be Versioned
- Resolve 12 Changes to Grade Management
- Collapse Group Grades
- Saving as a Single Flat Grade
- Add Correction with Keyframes
- VFX Workflow
- Adding Corrections to Multiple Clips
- Appending Nodes to Selected Clips
- Ripple Node Change to Selected Clips
- Propagating Changes to Groups
- Deleting Unused Versions
84. Using the ColorTrace Tool
- Using ColorTrace from the Timeline
- Manually Using ColorTrace with Timelines
85. Keyframing in DaVinci Resolve
- The Keyframes Editor
- Adding Keyframes
- The Dissolve Type Window
86. Multiple Keyframe Tracks
- Keyframing Sub Tracks
87. Dynamic Keyframes
- Keyframing a Color Change
- Adjusting Keyframes
88. Static Keyframes*
- Static Key Frames
- Color Correcting Shots with Static Keyframes
- Animating In Between Static Keyframes
- Rotoscoping with Keyframes
- Resolve 12 Changes to Frame Mode
- Manipulating Keyframes
89. Delivering Your Movie – Part 1
- Exploring the Deliver Page UI
- Basic Render Settings Options
- The REnder Queue
- Selective Track Output
- Selective Clip Rendering
- Setting a Range for Output
- Using Render Presets
- Video Render Options – Format, Codec & Resolution
- Outputting Multiple Resolutions
- Frame Rate Restrictions
90. Delivering Your Movie – Part 2
- Audio Render Options
- Choosing Audio Channels for Output
- Remapping Audio Channels
- Outputting Same as Source
- File Naming Options
- Choosing a File Location
- Managing the Render Queue
- Re-Rendering a Job
- Selecting Specific Jobs to Render
91. Delivering Your Movie – Part 3
- Exporting Intermediate Render Options
- Video Data Rate Options
- Data Burn in Options
- Rendering Unique File Names
- Disable Edit & Input Sizing
- Enable Flat Pass
- Additional Outputs
- Exploring Advanced Options
Who this Tutorial is for:
This training is for anyone who needs a comprehensive understanding of DaVinci Resolve’s color grading tools and workflow. The tutorial begins with the basics, then moves into more advanced topics so users who are new to color grading or users coming from other finishing systems will get a solid foundation for understanding Resolve.
Software Version: DaVinci Resolve 11-12.2
Run Time: 15 Hours 58 minutes
Project Media: Not Included
Type of Tutorial: Foundational
About the Author: Alexis Van Hurkman

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