Shining Text Reveal in Motion 5

In this week’s episode of Motion Magic, Mark will show you how to do a text reveal with a cloud generator, then use a Light Rays effect and a Glow to make the text burst forth with light.

In this episode i’ll teach you how to create this Light Reveal Effect. I’m Mark Spencer from Ripple Training, Welcome to Motion Magic where you’ll learn visual effects and Motion Graphics in under 5 minutes.
Here we are in Motion with a Text Layer that has an outline and no face. From the Library I’ll select the Generators Category, then the Generators folder locate the Clouds Generator, and add it to the Layers list. Notice how these clouds are animated. I want to use the Clouds to reveal the text, so I’ll select the text layer and from the Object menu choose Add Image Mask. I’ll drag the clouds layer to the well in the Heads up Display, then I’ll change the source channel to Luminance.
Now, we only see the text where the clouds are white. To create the rays of light, I’ll select the group containing the text and the generator then from the Filters shortcut menu, I’ll choose Glow, Light Rays. In the HUD i’ll crank up the amount all the way, then in the Filters Inspector I’ll increase the expansion so that the Rays don’t get cut off, I’ll also increase the Glow to two. If I skim the Project there are too many rays, so I’ll select the clouds layer, and in the Generator Inspector I’ll turn off the first two layers, set the third layer to one, and the fourth layer to .5.
Then, I’ll reveal the gradient and move the black color tag over to the right, and move the white tag closer to it to create a mostly black field with bright white spots. You can see this if we turn the Clouds Layer back on. Let’s turn it off, if I skim now we have just a few rays of light beginning to reveal the text. Over time I wasn’t more and more white in the clouds to reveal more of the text. So, with the playhead at about two seconds, I’ll set a keyframe for the location of the black color tag which also sets a keyframe for the white color tag. I’ll move the playhead to 4 seconds and move both color tags to the left to fully reveal the text.
To animate the Light Rays off I’ll select the filter, move to three seconds, go to the filter inspector, set a keyframe for amount. Then move to four seconds and set the amount to zero. I want the text to end up filled with white. So, I’ll select it, move the playhead to three seconds and in the style tab of the text inspector, enable the face set the opacity to zero and set a keyframe and also set a keyframe for the opacity of the outline. then with the playhead at four second, I’ll bring up the face opacity, and bring down the outline opacity.
I want more dramatic light rays, so with the playhead where I can see the Red Rays I’ll select the light rays filter and press Command-D twice to make two copies. If I press F6 to open the timeline and make sure Show Keyframes is enabled, I can easily adjust the timing of the elements. Then, I’ll press Command-R to create a Ram Preview and Play.
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