Motion 5: Fast Forward - iTunes/iPad Edition
Motion 5 Fast Forward is our flagship tutorial that sets the groundwork for learning how to create user-customizable titles, transitions and effects in Final Cut Pro X. Imagine the possibilities of creating animated titles in Motion, then saving them so they appear in, and can be applied and modified in Final Cut Pro. Imagine the possibilities of designing and creating custom effects and transitions then giving the Final Cut Pro X user control over the look of the effect or transition. In this introductory tutorial, Mark Spencer will empower you with the skills necessary to confidently create titles, transitions and effects for any Final Cut Pro X project.
Motion 5 Fast Forward is presented in 15 individual lessons with a running time of just under 3 hours. The tutorial also includes project and media files for following along in Motion 5. Each lesson focuses on building fundamental Motion skills such as working with groups and layers; animating with keyframes and behaviors; working with text, shapes, replicators and masks; applying filters and publishing your finished Motion creations to Final Cut Pro X. To view the Table of Contents click here
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Tutorial Delivered Through iTunes
We realize you may have a question or two, so we created a short FAQ (Frequently Asked Questions) page to answer them.
Who is this Tutorial for?
Motion 5 Fast Forward was designed for people with little or no experience with Motion as well as for those who are familiar with previous versions of Motion but would prefer learning Motion 5's new features and interface from the ground up. Anyone using Final Cut Pro X who is interested in creating custom titles, transitions and effects will also greatly benefit from this tutorial. For Motion users who want to dive deeper into Motion's more advanced rigging and publishing features, we recommend Motion 5: Rigging and Publishing Titles, Transition, Effects and Generators for Final Cut Pro X.
Table of Contents
Creating a Lower Third Title Part 1
- Final Cut Pro Project Overview
- Duplicating a Project
- Breaking Down the Project
- Playing the Project
- When to Create Titles, Transitions and Effects
- Final Cut Pro's Title Browser
- Adding and Modifying a Title in Final Cut Pro
- Final Cut Pro's Title Inspector
- Locating Title Assets in the Events Browser
- How to Modify a Title Template in Motion
Creating a Lower Third Title Part 2
- Opening the Final Cut Title in Motion
- The Motion Interface
- Introducing the HUD
- Optimizing System Preferences for Motion
- Review Project Contents
- Changing the Background Color
- Parameters Explained
- Project Parameters
- Introducing Groups
- Exploring Text Layers
- The Object Inspector
- Introducing the Timeline
- Introducing the Keyframe Editor
- Introducing Build In and Out Markers
- Understanding Background Transparency
Creating a Lower Third Title Part 3
- Working in Motion
- Adding a Logo
- Introducing the File Browser
- Working with Dynamic Guides
- Making Transformations
- Resetting Parameters
- Understanding Safe Zones
- Marking Layers
- Introducing the Mini-Timeline
- Changing Layer Order
Creating a Lower Third Title Part 4
- Animating with Behaviors
- Introducing the Library
- Introducing Behaviors
- Working with Basic Motion Behaviors
- Using the HUD to Modify Behaviors
- Deactivating Behaviors
- Changing the Canvas Zoom Level
- Project & Timing Pane Shortcuts
- Trimming Layers and Behaviors
- Matching Color
- Adding and Modifying a Shape Preset
- Introducting Shapes
- Modifying a Gradient
- Copying Behaviors
Creating a Lower Third Title Part 5
- Completing the Title Design
- Publishing the Title
- Testing the Title in Final Cut Pro
- Publishing Motion Parameters to Final Cut Pro
- Modifying Published Parameters
- Rigging & Publishing
- Project Summary
Creating an Opening Title Part 1
- Creating a Title from Scratch
- Collecting Information for the Motion Project
- Using Motion's Project Browser
- Saving & Publishing the Project
- Components of a Title Template
- Designing the Title
- Using a Reference Image
- Using Rulers & Guides
Creating an Opening Title Part 2
- Drawing Shapes
- Using the Bezier Tool
- Understanding the Edit Points Tool
- Understanding the Media List
- Working with Groups
- Duplicating a Group
- Introducing the Replicator
- Modifying the Replicator with the HUD
- Using the Replicator Inspector
- Adjusting the Replicator Source
- The Best Way to Manipulate the Canvas
- Working with Replicator Color Modes
- Using the Filter to Create Depth
Creating an Opening Title Part 3
- An Approach to Motion Graphics Design
- Creating and Styling Text
- Changing the Background Color
- Organizing the Layer List
- Understanding the Placeholder Text
- Using the Text Tool
- Using the Text Inspector
- Creating a Texgt Style
- Text Styles in the Library
- The Rasterize Icon
- Modifying Part of a Text Layer
- Working with the Text Layer Options
- Working with the Transform Glyph Tool
- Kenrning Text in Motion
Creating an Opening Title Part 4
- Animating the Replicator
- Animating with Keyframes
- Using the Animation Menu
- Working in the Keyframe Editor
- Animating with the Sequence Replicator Behavior
- Replicator Presets
Creating an Opening Title Part 5
- Animating Text with Behaviors
- Working in the Timing Pane
- Adding a Build Marker
- Publishing a Preview Movie
- Applying the Title in Final Cut Pro
Creating Custom Transitions Part 1
- Transitions in Final Cut Pro
- The Transition Browser in Final Cut Pro
- Adding a Cross Dissolve
- The Danger of Transitions in Final Cut Pro
- Transitions and Published Parameters in Final Cut Pro
- Creating a New Transition Project in Motion
- Publishing the Starting Transition Template
- Transition Project Components
Creating Custom Transitions Part 2
- Adding the Transition A Placeholder
- Using Keyframe Recording
- Precise Playhead Positioning
- Animating Transform Parameters
- Adjusting Animation Speed
- Isolating and Moving Keyframes
- Working in the Keyframe Editor
- Changing Curve Sets
- The Trick to Modifying Keyframes
- Modifying a Keyframed Motion Path
- Navigating, Deleting, and Resetting Keyframes
- Selecting and Deslecting Parameter Bars
- Using the Motion Path Behavior
- The Snap Alignment to Motion Behavior
Creating Custom Transitions Part 3
- Hiding the Transition
- Resetting the Project
- Previewing, Importing, and Transforming Video
- Blend Modes Explained
- Adding Content to Placeholders
- Moving Layers in Time with Markers
- Slipping Video with the Slip Tool
- Exchanging Media
- Applying Behaviors to Multiple Layers
- Clearing Placeholder Content
- Overriding FCP Transition Duration
- Creating the Preview Movie
- Applying the Custom Transition in Final Cut Pro
Creating Custom Effects Part 1
- Color Corrected Clips in Final Cut Pro
- The Color Board in FCP X
- Apply a Saved Correction
- Color Correction vs. Effects
- Final Cut Pro's Effects Browser
- Applying Effects in FCP X
- Motion and Generator Project Types
- Opening a Motion Effect Project
- Effect Project Components
- Replacing Effect Source Content
- Exploring Filters
- The HUD vs. the Inspector
- Cropping a Filter
- Animating a Filter
- Building a Filter Collection
- Working with Filter On Screen Controls (OSCs)
- Color Correction Filters
- Self-Animating Filters
Creating Custom Effects Part 2
- Animating with Parmeter Behaviors
- Changing the Filter Order
- Copying a Placeholder Layer
- Working with Clone Layers
- Using Masks
- Working with Shape Masks
- Converting Shapes into Masks
- Importing Layered Photoshop Files
- Creating the Final Effect
- Combining Filters and Blend Modes
- Publishing Blend Modes
- Publishing On Screen Controls (OSCs)
- Reviewing Published Parameters
- Renaming Published Parameters
- Publishing the Template
- Applying a Custom Effect in FCP X
- Conclusion
Minimum System Requirements for Viewing Tutorials (Mac)
- Mac OS X version 10.5 or Higher
- 2 GHz Intel Core Duo Processor or Better
- 1 GB or more of RAM
- 16 MB of VRAM
- iTunes 9 or later
- QuickTime 7.6.6 or later
- DVD ROM drive for Burning Backups
- 1280 x 800 screen size or better
Minimum System Requirements for Viewing Tutorials (Win)
- 32 Bit Editions of Windows XP Service Pack 2 or Vista
- 32 Bit Editions of Windows Vista or Windows 7
- 2 GHz Intel Core Duo Processor or Better
- 1 GB or more of RAM (2 GB Recommended)
- DirectX 9.0 Compatible Video Card with 32MB of VRAM
- QuickTime Compatible Audio Card
- iTunes 9 or later
- QuickTime 7.6.6 or later
- Supported DVD-R Drive for Burning Backups
- 1280 x 800 screen size or better