Final Cut Pro X, Motion, Production
Mark Spencer is a freelance producer, editor, motion graphics artist, trainer and writer based in the Bay Area. He produces tutorials and plugins based on Final Cut Pro X, Motion and DaVinci Resolve for Ripple Training. His company Day Street Productions is a production and post studio focused on corporate and industrial video. He is the author and co-author of multiple books on Motion and Final Cut Pro X from Peachpit Press and has written for print and online publications including DV Magazine, ProVideo Coalition and kenstone.net. Mark has an MBA from the Wharton School of the University of Pennsylvania.
By Mark Spencer
Final Cut Pro for iPad: Getting StartedA foundational and immersive learning experience focusing on Final Cut Pro for iPad.
Advanced Color Grading in DaVinci Resolve 17/18In this official Blackmagic Design Certified advanced training course, you’ll learn how to leverage DaVinci Resolve’s deep color grading toolset to improve both the quality of your images and the speed at which you’ll be able to work.
Working with LUTs in Final Cut ProLearn how and when to use LUTs in your color grading workflow so that you can achieve and deliver the look you’re after using Final Cut Pro.
Pixelmator Pro for MotionLeverage the powerful image editing and vector capabilities of Pixelmator Pro to create beautiful resolution-independent animated compositions in Motion.
RT Tracking EssentialsRT Tracking Essentials is a collection of 9 titles and 3 effects that are specifically designed to work with Final Cut Pro’s object tracker.
Mastering the Object Tracker in FCP 10.6Mastering the Object Tracker in FCP teaches you how to get the most out of Final Cut Pro’s object tracker as you track titles, logos, effects, and more in a wide variety of tracking scenarios.
Mark in Motion: Rigging and PublishingLearn how to take motion graphics projects created in Motion and turn them into titles, transitions, effects, and generators for use in Final Cut Pro.
Using 3D Objects in MotionThis tutorial will teach you the key factors you need to know to be able to work with 3D models in both Motion and Final Cut Pro X.
Media Management in Final Cut ProNEW Learn how Final Cut Pro manages media; where it’s stored; how to copy, move and delete it; when to work with proxy media, and best practices for collaborating with other editors.
Using & Animating 3D Cameras in MotionJump into the director’s chair as you set up 3D scenes; frame your subjects; then dolly, sweep, pan and create fluid camera movement for your motion graphics projects.
Drawing and Animating Shapes in MotionLearn how to draw and animate shapes, which are the building blocks of motion graphics in Apple’s Motion.
Animating with Behaviors in MotionLearn how to quickly create stunning motion graphics using Motion’s unique and powerful set of procedural animation tools called Behaviors.
Making Photos Come Alive in MotionNEW In this tutorial, you’ll learn how to separate your photos into layers then animate them in a variety of compelling ways using Pixelmator, Motion & mPuppet.
Warp Speed Grading Workflows in DaVinci Resolve 16.1Warp Speed Grading Workflow in Resolve 16 will teach you the most time-efficient grading strategies when working in Resolve’s Color Page.
Warp Speed Fusion in DaVinci Resolve 16/17Warp Speed Fusion will give you a solid grasp on how nodal compositing works in the Fusion Page and how to tackle basic motion graphics and visual effects shots.
The Art of Cutting Interviews in FCP XLearn to edit interviews more efficiently using a combination of Final Cut Pro’s excellent metadata tools and third-party transcription applications and editing services.
Warp Speed Logic: Scoring to PictureIn this training course, you will learn the basics of music scoring using Apple's Logic Pro. You'll work with loops and virtual instruments to arrange your song to picture, then mix and deliver a finished master. This tutorial is perfect for the Final Cut Pro X user.