I have constructed a bezier mask of a dog turning its head. First, I can’t seem to find a way to rotate the mask at all. I would really like to rotate the mask in three dimensions, so that it follows the turn. Is there a way to do this?
No, this is not possible, if you need to do that you need a planar mask/tracker – I suggest TrackX from CoreMelt
Thank you. I am completely new to this. It is slow work, but Motion will at least allow me to do this move without interactively going back and changing previous frames.