Learn how to correct the color balance in your footage with specific emphasis on clips that are were shot under mixed lighting conditions or were improperly white balanced in the camera.
Focusing the Eye
One of the jobs of a colorist is to focus the viewer’s eye on what is important in the frame and you’ll apply Resolve’s powerful secondary correction tools like windows, curves and blurs to keep the attention where it belongs.
Using Resolve Color Management
Many of today’s camera’s shoot with LOG profiles and you’ll learn different approaches for normalizing your footage using Resolve’s Color Management options.
Evaluating Skin Tones
Getting skin tones to look right is paramount, and learning to read the Vectorscope to see where your skin tones fall is the first step in correcting them.
This tutorial was designed for beginning to intermediate colorists, editors, filmmakers, and producers who want to improve their footage. This tutorial assumes a basic familiarity with DaVinci Resolve 12-12.5’s User Interface and workflow paradigms. Users who need a foundational understanding of DaVinci Resolve should watch our DaVinci Resolve 12 QuickStart tutorial.
Software Version: DaVinci Resolve version 12.5 and later (Free & Studio). A tutorial update may be available in the future, see our Upgrade Policy for more details.
Run Time: 2 hours 35 minutes
Project Media : This tutorial includes media files for following along in DaVinci Resolve.
Jason Bowdach, C.S.I. is a professional colorist, finishing artist, and post production engineer based in Los Angeles, CA. Jason’s color work spans the gamut from corporate projects for clients such as Adobe and Google to independent short and feature films. He is the post production engineer for the broadcast network The Africa Channel; a Blackmagic Design certified trainer, and a member of the Colorist Society International.Full Bio
An immersive tutorial focusing on Motion’s 3D titles. Learn how to place 3D text into scenes that include realistic environments, lighting and shadows. Also learn how to make custom textures, layers and finishes.