Warp Speed Fusion


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Rated 5.00 out of 5 based on 1 customer rating
(1 customer review)
  • Understand Node-Based Compositing
  • Build and Animate a Title
  • Track and Replace a Screen
  • Learn How to Paint Out Objects
  • Create High-Quality Green Screen Composites

Composite & Animate Titles

In this tutorial, you’ll hit the ground running by learning the process of nodal compositing as you add a title with a background over a video clip, then animate the title using both keyframes and a modifier. You’ll also learn about the image processing pipeline and how to best move between the Edit page and the Fusion page.

Restore or Remove Objects

Once you have a solid grasp of Fusion’s text tools, you’ll move into the realm of visual effects by combining a planar tracker with paint tools to repair the cracked facade of a building. The fundamentals you learn in this lesson can be applied to almost any situation where an object needs to be removed from a shot.

Replace Screens

Another common effects task is screen replacement, and you’ll learn how to approach a shaky hand-held shot using Fusion’s powerful Delta Keyer in conjunction with trackers and animated masks, before jumping into the Color Page to color correct the composited image.

Create High-Quality Green Screen Composites

You’ll learn important tradeoffs between speed and flexibility when it comes to maximizing image resolution before tackling a challenging green screen shot. You’ll learn how to work with matte controls; improve hair detail and animate holdout and garbage mattes to create a convincing final composite.

About the Author:

Mark Spencer
Mark Spencer is a bay-area based producer, editor, teacher and writer. Mark is also an Apple-certified instructor for Final Cut Pro X and Motion 5 and the author or coauthor of 5 books on Motion, including the Apple Pro Training Series Motion 5, all from Peachpit Press.
Full Bio

1 review for Warp Speed Fusion

  1. Rated 5 out of 5

    Francisco (verified owner)

    This is a good tutorial. It covers what needs to be covered to get up and running with Fusion. I really like how it’s updated and you can actually learn how to go about the pipeline in Resolve 15. This is key for most of us working Color in Resolve, because the big advantage of understanding the three possible workflows thru and from Fusion to Color to Edit and back is key to using this and future versions of Resolve.

    I woiuld love to see a “Problem fixing” tutorial for Fusion (like you have on Resolve). Stuff like actual more complciated excercises, screen insertions where you loose most of the tracking points, images which can’t be easily tracked by the software (or at all), integration issues when working with stuff, rotoscoping, painting and working with mattes.

    I think there is room for that, and if it’s achieved the same way Warp Fusion goes, you can’t go wrong!

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