Motion 5 - The Complete Series is our core Motion 5 curricullum that includes 6 foundational tutorials bundled into a single downloadable product featuring 17 hours of material produced by the world's leading authority on Apple's Motion, Mark Spencer. No other training company offers such comprehensive courseware on Motion 5. Plus, we include the media files for following along and many extras like Templates and Plug-ins to enhance your learning experience.
The Complete Series, includes; Motion 5 Fast Forward; Rigging and Publishing for Final Cut Pro X; Mastering the Camera, Mastering Shapes, Paint Strokes & Masks; Mastering Replicators and Mastering Particles.
For an explanation of delivery
options click here.
We deliver the tutorial in 2 ways - as a download using Apple's iTunes software or as a shippable USB drive.
The movies delivered through iTunes are available in 720p versions only to keep download times manageable. Once the transaction is complete, a link to the tutorial will be generated and sent to the email address you provided in your contact information. For further details on how to access the movies within iTunes click here.
The USB Edition is an 8GB flash drive shipped with the movies pre-installed.
If you plan on syncing the movies with your Apple iPad, please note that 720p versions are compatible with all iPads.
Motion 5 Fast Forward is our flagship tutorial that sets the groundwork for learning how to create user-customizable titles, transitions and effects in Final Cut Pro X. Imagine the possibilities of creating animated titles in Motion, then saving them so they appear in, and can be applied and modified in Final Cut Pro. Imagine the possibilities of designing and creating custom effects and transitions then giving the Final Cut Pro X user control over the look of the effect or transition. In this introductory tutorial, Mark Spencer will empower you with the skills necessary to confidently create titles, transitions and effects for any Final Cut Pro X project.
Creating Action End Titles as the name suggests, is a tutorial inspired by the closing end credits of hyper-action films like Smokin' Aces. In this tutorial you'll learn how to composite photographs with text and filters and then animate the elements to create an integrated, highly stylized, gritty title sequence.
Creating Action End Titles in Motion 5 is presented in 15 individual lessons with a running time of 70 minutes. We've also provided the projects and media for following along in Motion 5.
Mastering Shapes, Paint Strokes & Masks in Motion 5
Shapes, Paint Strokes and Masks are the building blocks of engaging motion graphics. Shapes are "primitives" from which Paint Strokes and Masks can be created. They are also quite useful as cell sources for Replicator and Particle effects. In this tutorial, you'll discover how versatile shapes are, as you create and animate paint stroke effects; mask a moving subject and then track it; morph one shape into another; animate shapes using an audio parameter behavior and much more! Mastering Shapes, Paint Strokes and Masks in Motion 5 is a tutorial that will pay off in huge creative dividends as you explore both the mechanics and possibilities behind these important tools.
Mastering Shapes, Paint Strokes & Masks in Motion 5 is presented in 26 individual lessons with a running time of 2 Hours and 49 minutes. Also included are 2 Motion expansion packs with 30 different floral brushes and over 100 shapes courtesy of Applemotion.net
Becoming an effective motion graphics designer and/or animator in Motion 5 requires a solid understanding of how to place and control the camera in 3D space. Mastering the Camera in Motion 5 will put you in the director's chair as you set up and deconstruct complex 3D projects, then frame, sweep, dolly and otherwise create fluid camera movement through your scenes. You'll even learn how to control the camera's angle of view and focal plane to create cinematic depth of field effects.
Mastering the Camera in Motion 5 is presented in 12 individual lessons with a running time of 2 hours. We've also provided the project media for following along in the form of 3 professionally-designed Motion projects courtesy of MotionVFX.com.
Replicators are Motion's secret weapon. With them, you can instantly create patterns of repeating graphic elements such as text, logos, photos, vector artwork and even video that would typically require tedious duplication and repositioning of elements in the Canvas. When used in conjunction with Motion's powerful Sequence Replicator Behavior, you can "choreograph" the parameters of your replicated elements (scale, position, rotation and opacity) to create dramatic arrays of cascading imagery.
Mastering Replicators in Motion is presented in 19 individual lessons with a running time of 2 hours. The tutorial also includes project and media files for following along in Motion 5. Each lesson focuses on building fundamental skills for generating, modifying and animating Replicators to create amazing visual effects and motion graphics. As you work through the lessons, you'll create and animate lower thirds, transitions, star fields, arrows, 3D text, a photo flip book, a deck of cards and a video filmstrip - all using Motion's amazing and versatile Replicator.
According to Wikipedia, Kinetic Typography is the technical name for "moving text." But this term is a bit misleading because all animated type can be considered "moving." What differentiates Kinetic Typography from other forms of text animation is an expressive treatment that imbues the text with emotion. When Kinetic Type is combined with the spoken word, the text takes on a dimension of performance that underscores conflict or character. Therefore, a more accurate name for Kinetic Typography might be "performance text"
In this 10 part tutorial, you will use Apple'sMotion to create a Kinetic Typography treatment of an old Merry Melodies cartoon. Along the way, you'll learn how to sync type to markers; animate individual characters or entire words using Behaviors and the Adjust Glyph Tool; work with a 3D Scene Camera to fly from one text object to another; make extensive use of Keyframes to animate your text and work with Shapes and a Replicator to create supplemental graphics.
Particle Systems are commonly used in motion graphics, visual effects and gaming environments to simulate smoke, fire, snow, explosions, dust and fog to name just a few. Particle systems are also used in abstract ways to create effects like glowing trails and magic pixie dust (think Tinker Bell). Motion has a built in particle system that's not only intuitive, but can be used to create just about anything you can imagine.
Mastering Particles in Motion is presented in 7 individual lessons with a running time of just under 2 hours. The tutorial also includes project and media files for following along in Motion 5. Each lesson focuses on building fundamental skills for generating, modifying and animating Particle Emitters to create amazing visual effects and motion graphics
Motion 5 - Rigging & Publishing for Final Cut Pro X
Introducing Motion 5: Rigging & Publishing Titles, Transitions, Effects & Generators for Final Cut Pro X. With Apple's introduction of Motion 5, creating killer motion graphics is just the beginning. Using two new features of Motion 5 called Rigging and Publishing you can now create titles, transitions, effects and generators so that their parameters appear in and can be modified in Final Cut Pro X. Furthermore, multiple parameters can now be "rigged" to a single control such as a checkbox, pop-up menu or slider (called widgets). With these incredible publishing and rigging tools, you can be more than a motion graphics designer, you can now become a motion graphics developer.
Motion 5: Rigging & Publishing Titles, Transitions, Effects & Generators for Final Cut Pro X is a unique training curriculum delivered by Mark Spencer, the world's foremost authority on Motion since its introduction. The training is presented in 13 individual lessons with a running time under 3 hours. The tutorial also includes project & media files for following along in Final Cut Pro X and Motion 5.